The basic gameplay is largely the same, with you playing as one of the few survivors during a zombie outbreak with only 72 hours to make it to safety. What we've seen of Dead Rising 2 suggests a game that recognizes what made the original so great and doesn't try too hard to reinvent the wheel. Dead Rising 2 follows on the heels of a somewhat recent and very successful predecessor, and that solid foundation gives it a good chance to become the most successful game yet to arise from this external development strategy. The biggest one is that unlike the two aforementioned games, it's neither an original title nor a modern take on a retro classic. Fortunately, Dead Rising 2 carries more reasons for optimism. Both Bionic Commando and Dark Void were the products of similar partnerships, and both were met with mixed reviews. Thus far, it's a strategy that has led to some lukewarm results. Though the 2006 original was created within the Japanese company's internal studios, Capcom has enlisted the help of British Columbia-based Blue Castle Games to develop this sequel. By clicking 'enter', you agree to GameSpot'sįor those who don't follow the strategic dealings of big publishers, Dead Rising 2 is the latest in Capcom's recent string of Western-developed games.